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Combined Textures - Dublicator - Diffuse Glow EP


2012

Download Combined Textures - Dublicator - Diffuse Glow EP

Discussion in ' Shaders ' started by sama-vanFeb 26, Search Unity. Log in Create a Unity ID. Unity Forum. Forums Quick Links. Introducing Asset Store Mega Bundles! Glow from texture Discussion in ' Shaders ' started by sama-vanFeb 26, Joined: Jun 2, Posts: 1, Hello, I am looking for a "glow" shader from a given texture on iOS To be sure the the shader isn't working for Unity4 only please note I am under Unity 3.

I attached a picture to this message with a preview of what I am looking for. Note the glow effect is in 3D space, not only something backed into texture. Below the description : 1 - Main texture RGB wihout alpha for now - Lit no light 2 - texture to defing 3 - RGBA color attribute to define the color Emissive black and white texture where the white define the glow area 4 - float attribute to define the glow size.

A package is attached to this message ready for use The Ultimate - Captain Kirk - Downunderground 011 your test!

It doesn't need to be optimized, I am just looking for a good rendering. That is actually to do an update on my folio, already on the store for free download with zero Ads, etc Thanks a lot!

Last edited: Feb 26, Joined: Apr 16, Posts: 3, Joined: Sep 12, Posts: 2, You can try my glow per object asset in the assetstore. It does what you need. This one? Well, yes iOS support is very important Also the glow size is interesting too I think The fact to get the glow texture on a separated texture is important Combined Textures - Dublicator - Diffuse Glow EP it won't work on object using alpha for the Diffuse itself I attached a screen with a preview of the shader template I am looking for After if the main color of the glow could be from the glow texture itself it is better as well.

But it is very important the glow's color isn't picked from the mainTexture Still didn't find anybody wishing to give it a try That is for iOS GL2. Yeah but as you said and reapeted to me, your Combined Textures - Dublicator - Diffuse Glow EP works perfectly on Android.

But I am looking for a proof of test on iOS before buying your shader As I said from private messages weeks ago, if you send to me a copy of your shader, I try it out on iOS I have pro license for both 3.

And if the shader works on iOS, I'll buy it though the istore leaving a very Combined Textures - Dublicator - Diffuse Glow EP note. Also ready to share a screen with one of my asset of your choice with your shader for your item's sell on the Unity Store then guys will have a better preview of your shader Last edited: Mar 23, Joined: Feb 28, Posts: Check you PM, I send you a shader Last edited: Mar 25, SRHMar 24, I'll test it out after my working day!!

Give me 10h! Really sorry for the Frantic AB Groove - The Smashing Pumpkins - Mellon Collie Demos for the answer Alright guys! Got in touch with SRH and we tested his Blur shader on some models of mine.

It works great on ipad2 and lets hope he will drop it on the Asset Store soon!!! Below attached screens you can see the shader running on ipad2!!! Very cool guy though!!!!! Sorry for that. Some guys in my thread still waiting for their shaders. Joined: Nov 25, Posts: 4. Hi SRH, Looks great! Any chance I could get hold of a copy? Joined: Jan 22, Posts: 2, ZJPApr 19, Joined: Sep 28, Posts: Waiting for.

In the meantime, another Glow Shader on the Asset Store. Last edited: Apr 20, ZJPChewed Up & Spit Out - Rude Awakening - The Awakening 20, SRHApr 24, Joined: Mar 15, Posts: 4, As ZJP mentioned, we've released a mobile friendly glow effect shader on the asset store here. If you are targeting mobile devices the shader will use the alpha channel to make the glow as efficient as possible.

It also works great for desktop platforms. You can view the web player demo here. Last edited: Apr 25, Last edited: May 2, SRHMay 1, Joined: Jan 25, Posts: Hey SRH, I purchased your glow asset which is awesome by the way but one thing I noticed is - after importing the unity package it seems my entire projected is capped to 60fps.

Combined Textures - Dublicator - Diffuse Glow EP there something somewhere in either the dlls or one of the scripts somewhere that is either System Of A Down - Hypnotize VSync or setting the target frame rate?

If so could we turn this off? FishypantsDec 14, SRHDec 14, Not sure what the issue was before but its working great, really love the plugin! Nice job. FishypantsDec 15, Joined: Jan 24, Posts: 1. I really need it. Can you please send me it in PT message. Joined: Jul 1, Posts: You must log in or sign up to reply here. Show Ignored Content.

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9 thoughts on “ Combined Textures - Dublicator - Diffuse Glow EP

  1. A glowing texture is one that does not require another form of light to be lit up. It can create its own lightmap independent of all lighting sources and may even create light itself. This does not mean that the surface will appear pure white, just that the face will ignore any light it would receive.
  2. Dublicator, alias Tamás Olejnik, born in Pécs, Hungary, has been releasing music steadily since His output extends across a multitude of monikers, broadcasting a wide variety of electronic composition.
  3. Jan 30,  · Yes, glow effect requires a post-processing technique. This is how i plan to do it: Objects will be selectively rendered into a camera. I then render the objects Glow textures into a RenderTarget (it would be a Black and White full-screen texture), I'll use this texture to selectively get pixels from the screen and to bright them and offset them to create that blurry effect around the glow area.
  4. Stream Dublicator - Diffuse Glow EP (12" vinyl - preview) by Plug & Lay Records from desktop or your mobile device.
  5. May 31,  · Discover releases, reviews, credits, songs, and more about Dublicator - Diffuse Glow EP at Discogs. Complete your Dublicator collection/5(44).

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